
EXPERIMENTAL SOFTWARE FOR TEACHING
EXPERIMENTAL SOFTWARE FOR TEACHING
Fruit
Free Utilities for Interactive Teaching (FRUIT) is an assortment of applications (Prep and Show) specifically designed to facilitate and complement the use of experiments within the classroom. This program is intended to be an independent platform while also being compatible with existing experimental platforms. FRUIT perfects teaching by generating exercises and presenting results from experimental data.
ESI develops and distributes free of charge software for professors who are interested in the use of economic experiments as didactic tools.
EconPort is an economics digital library specializing in content that emphasizes the use of experiments in teaching and research. Content includes teaching modules, a handbook of economic and game theoretic principles and concepts, a glossary of economics terms, and an extensive collection of educational material, as well as software for running experiments.
This website is a resource for instructors of economics who would like to use non-computerized economic experiments (games) in their classrooms. The bulk of the website consists of an extensively annotated and hyperlinked compilation of more than 170 classroom games, most of which can be played within one class period. The purpose of the games is to help teach fundamental micro and macroeconomic concepts.
This website provides about 60 on-line programs, each of which lets you run a particular type of market or game (experiment).
This application provides an ample compilation of games that have been the product of experimental research in the fields of economics, psychology, and political science. MobLab enables the user to develop economic games in different mobile platforms. It also offers the possibility of presenting the results in tables and graphics.
Developed by the University of Alaska Anchorage (UAA), this versatile software is aimed at the design of double auction experiments, including the option of running them in smartphones and tablets.
jMarkets is an open-source, pure-Java and J2EE compliant project that allows the user to run online market experiments. jMarkets is meant to provide the infrastructure for running large-scale experiments. It is built around a specific theoretical framework, namely, General Equilibrium Theory (GE). This is the branch of Economics that studies large, competitive, interdependent systems.
FEELE (Finance and Economics Experimental Laboratory at Exeter) is a website that provides a series of didactic experiments.